Formula:z=
Input range:x: to y: to
Grid size X:
Grid size Y:
magnification:
Z multiplier:
Rotation x:
Rotation y:
Rotation z:
Perspective:
Rendering:  wireframe z-colored
Try the following functions:
ripple
square ripples
sphere
lava
curve
heart
two ripples
peel
1-D ripple
curved saddle
straight saddle
hills
flower
If this ruins your PC..
   why, that'd be amazing, man!
-- made by squirrel